The one gripe I really have with Beware Planet Earth is that you can tell it was optimised for tablet use it plays and looks like it belongs on an IPad, and it’s distracting seeing the black borders that wouldn’t exist on a handheld system. You have limited use though, and once it’s gone you’ll have to wait for it to recharge, but it’s nice to feel like you’re having a direct effect on the gameplay, something most tower defences forget to include. You can use it to reduce an enemy’s health by pointing and clicking it on a bad guy, making it a useful tool during the heat of the battle. The most useful tool comes not long after your journey begins, and you’ll be putting the ray gun to use much later on too. Unlocks come in steadily, and you’re never too far away from something new to keep you engaged, whether it’s a new bad guy to fight, a new tower or a new ability to use on the battlefield, the game rewards players for their commitment. The latter part of the game is a challenge regardless, with multiple and much tougher enemies coming from different start points, you’ll be frantically dropping as many towers as you can to keep them at bay. You can play the game on an easy mode, but if you’re used to the genre you’ll want to jump straight in with veteran mode which pits you against much tougher enemies, making it easier for them to steal your cows and much harder for you to stop them. From super-fast ninja aliens to beefed up armoured extra-terrestrials, they’re all here to test your defensive capabilities, and to give A variety of towers and abilities are at your disposal, and you’ll need every one of them to fight off the many (and frankly silly) enemies you’ll face. The spin this time is that the enemy aliens are trying to make it to your herd of cows, and if they reach them and get them back to their ship, its game over for you. This isn’t necessarily a bad thing though, and although it borrows heavily, Beware Planet Earth feels more like a spiritual successor to the original rather than a third party rip off.Īs with almost all tower defence titles, you’re tasked with stopping the march of waves of enemies as they travel predetermined paths to reach their goal. The character design, the way you manage resources and even the title screen have a whiff of the tower defence classic about them. On boot you’d be forgiven if you’d thought you had loaded a PopCap game it looks (and sometimes plays) like it’s a spinoff of the Plants VS Zombies series. Surprisingly, Beware Planet Earth isn’t one of these games, and while some of it might feel a little familiar, for the most part it’s a breath of fresh air in a stagnant genre of repetition. It’d be easy to write off Beware Planet Earth without giving it as much as a glance, after all gamers are bombarded with tower defence rips on a daily basis, with almost all of them playing like the exact same game as the next.
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